"Do you see this in my hands? The bullet that went through your body... I will allow you to feel the pain throughout your entire body"
Male Spitfire Subclass Picture |
Male Spitfire Subclass Video
-Firstly What is this? the Official guide to Mgc/Hybrid Spitfires/Vipers
Why do we need a guide? Many people needs some kind of guide to make a subclass and here's the one for Male Spifires
If somewhat I am wrong, Just reply and I will change it. Anyone can contribute to this guide
Ok you got the introduction now lets talk about Spitting Fire
Gear can be found here: Spitfire Information
FSpit ?: Neolucid's F. Spitfire PvE guide [Post-Revolution]
Phy Guide ?: Speccing for Burst! A Guide to Physical Spitfires V2
[WHUT]
- What is a Spitfire/Viper -
"The Spitfire is a Gunner with a penchant for harnessing magic. He specializes in infusing elemental power into projectiles and explosives to maximize damage over large areas. At level 50, the Spitfire awakens as the Viper.
His subclass cosmetic feature is a gun magazine on his back."
In a Nutshell: Spitfires are gunners that are dept in using magic and str as their primary source of power thus making this class a hybrid, mgc or str
[PROS/CONS]
Pros:
- Can get away with a +0
- Very build Friendly
- Really Good or Should I say, Brokenly OP - OverPowered - When super Geared
- Percent/Fixed skills
- Can Mob or 1v1 easily
- Some awesome Physical skills are fixed
Cons:
- XXX spam, can get repetitive
- You won't be highly powerful as other geared Spitfires if you are undergeared, Ex: Having a +0
- Half Percent Class, You'll need about a highly Reinforced weapon to get the maximum damage
- Due to being a hybrid class, You wont get as much Int compared to a Pure Magic Class. Same with Strength, You wont get as much Strength when compared to Pure Strength classes
- We still don't have the Musket Mastery Skill
[FEMALES VS MALES] DFOWORLDWIKI
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Bullets:
Female's have a higher ammo capacity, but longer downtime on enchanted bullets
Enchanted bullet capacity increased from 10 to 11
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Grenades:
Female's Grenades have a lower attack strength, but higher ammo capacity
F spit grenades:
G-14 Buster: Increased from 5 to 6 grenades with about 83% power of Male's grenade
G-35L Flash Bang: Increased from 4 to 5 grenades with about 80% power of Male's grenade
G-18C Freeze Grenade: Increased from 3 to 4 with about 75% power of Male's grenade
Can't toss grenades while airborne
Can't toss a grenade during backstep.
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Unique Skill:
Napalm instead of Photon Bomb
Different Active and Passive (Dual Flicker and Special Force Black Rose) awakenings from Female Counterpart (Arsenal Reinforcement and EMP Storm)
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SKILLS:
[Note that the 2 Builds can use either a Bowgun, Musket or Autogun]
- The Difference -
Mgc Builds drops all Phy Skills (EG: Neil) and will max all Mgc Related Skills
Mgc Builds will use an Autogun as their primary weapon as it gives a higher Matk than Bowguns. Muskets can be used in a Mgc Build as the Int Boost is generally very high
-Bowgun still viable to a Mgc Build-
Mgc Builds will use an Autogun as their primary weapon as it gives a higher Matk than Bowguns. Muskets can be used in a Mgc Build as the Int Boost is generally very high
-Bowgun still viable to a Mgc Build-
Hybrids will have both Mgc and Phy skills used in their Builds
Hybrids use Bowguns or Musktets as their Primary weapon as it gives a boost to Str and Int rather than a Autogun which gives a pure Int boost
-Autogun still viable to a Hybrid build-
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Format:
Picture of the skill being used
Skill:Logo
Skill:Name
PvE
PvP (Note that PvP here only applies to FA/Fair Arena)
Picture of the skill being used
Skill:Logo
Skill:Name
PvE
PvP (Note that PvP here only applies to FA/Fair Arena)
COMMON GUNNER SKILLS:
Jack Spike
- Get to Lv. 5 for BBQ [Optional]
- Leave it at Lv. 1
- OTG? No
- Max for PvP
- The Launch, reason for the max and the SA
Rising Shot
- Leave it at Lv. 1
- OTG? Yes
- Cancel? Player Reference
- Max for PvP
- Launch in PvP is Godly
Mach Kick
- Leave at Lv. 1
- You get the Skill when you get the subclass
- OTG? Yes
- Lv 1 for PvP
Windmill
- Leave it at Lv. 1 [Optional]
- You're a Spitfire, A MAGIC OR HYBRID ONE, Not a physical or a Ranger. Don't try to max this, You can find better SP dumps like Neil the Sniper
- OTG? Yes
- Only 1 Lv
Punisher
- Leave it at Lv. 1
- GET THIS SKILL, This Skill breaks SA or Super Armor
- OTG? No
- Invincible Frames
- Only 1 Lv or 5 for the Cancel
BBQ
- Leave it at Lv. 1 (Optional)
- Can't break SA
- OTG? No
- Gives Invincible Frames
- Lv 1 or 5
- Lv. 5 for the cancel
Aerial Fire
- Player Reference
Lv. 0 ,1 or Max
- In my opinion, Put One Lv. into this for escape purposes
- 0 - 10 Lv
-SP Dump
M-137 Gatling Gun
- Lv. 0, 1 (Optional)
- Magic Gat....what.....
- OTG? No
- Lv. 1 for PvP
- This Connects with BBQ via Using Gat then press the Up Arrow to launch it upward. This will hit and launch the enemy backwards
M-3 Flamethrower
- Same as Gat
- OTG? No
- One lv for Poke or Max
- Max, the skill itself does a lot of damage hence why Rangers may max this skill
- Max, the skill itself does a lot of damage hence why Rangers may max this skill
RX-78 Land Runner
- One Lv. Should be enough
- You get this Skill when you subclass into a Spitfire
- Max or None
- This is a Ass Saver move along w/Secret Land Runner
- Livable w/o but you need a hell lot of PvP Skills and know what you're doing when PvPing with a Spit
SPITFIRE SKILLS:
Before we Start...
This is one of the most Important things you'll see as playing a Spitfire
The order will never change even if you cast Freeze Nade first. It will be always Buster||Flash||Freeze||C4||Flying C4
Note that a Ammo count for Silver, Ice, and Blaze will be added however it's not present in DFO yet
This will represent your G-35L Flash Bang in hand
This will represent your G-18C Freeze Grenade in Hand
This will represent C4 and Flying C4
Note that C4 will be always first and Flying C4 will always be second
This is the Grenades when in throw CD/CoolDown
The order will never change even if you cast Freeze Nade first. It will be always Buster||Flash||Freeze||C4||Flying C4
Note that a Ammo count for Silver, Ice, and Blaze will be added however it's not present in DFO yet
This will represent your G-14 Buster grenades in hand
This will represent your G-35L Flash Bang in hand
This will represent your G-18C Freeze Grenade in Hand
This will represent C4 and Flying C4
Note that C4 will be always first and Flying C4 will always be second
This is the Grenades when in throw CD/CoolDown
Using Blaze Bullet |
Using Freeze Bullet |
Using Silver Bullet |
G-14 Buster
- [20 SP]
- THIS IS A VIABLE MAX
- You can leave this at Lv. 5, 10, 15 or Max it
- You will need the Ex when you're going to max this
As being said, Buster Nade is a Viable Max but It will need the Ex to fully abuse the dmg. The Ex would let you throw 2 Buster Nades at the cost of one
- OTG? Yes
- Max for PvP
- The AoE is great, You'll be constantly be spamming this in PvP- 3 Nades acquired
Silver Bullet
- [15 SP]
- Lv. 5 or Max
- First Spitfire bullet buff
- Deals extra dmg to the Undead, Demon, and Spirit type monsters
- Ex would give more dmg and more bullets in a nutshell
- Useful in Ov3 as 2 of the Stages [Void and Black Earth] are undead, spirit or demon type enemies
- Max or Lv 5 for Flash Nade in PvP
- I'd leave it at 5, Generally Useless when compared to Ice or Blaze
- Does some Extra Dmg against Slayers due to their Negative Light Element Resist
-M/F Fighters have a Resist against Silver, don't use this against them
G-14 Grenade Cancel
- [50 SP]
- Get this skill no matter what, this is one of the staple Spitfire skills
- Max for PvP
Cartridge Supply
- [25 SP]
- Must Max, More Bullets is never bad also the mp cost for buffing will be great at endgame
- Max for PvP
Booster Bullet
- [20 SP]
- A combination of Immobility Booster and Pierce Booster
- Max this, Spits don't get a lot of pierce in Bowguns or Autoguns also it's a must to stack pierce for Musket users
-Max for PvP
Flash Mine
- [25 SP]
- Lv. 5 should be enough for the Ex or Max
- You can max this but it's Player Reference
- Phy Skill
- You can max this, Not for the dmg [Dmg is Okay] but for the Stun Proc
- OTG? Yes
- A Must Max, The Stun proc is Godly, however, it's hard for opponents to get hit by mine
Buster Shot
- [35 SP]
- Lv. 0 or Max
- Don't get this skill at Lv. 1, It does horrendous dmg
- Concentrate your Buffed ammo into a single shot
- Does AMAZING dmg at maxed
- 100% Pierce
- OTG? Yes
- Somewhat of a Hybrid, the 1st dmg is Fixed while the 2nd Dmg [BulletBuff] is Percent
- Max or Zero
- Generally, Leave this at Zero unless if you KNOW how to make use of this
Freeze Bullet
- [25 SP]
- [25 SP]
- Lv. 5 or Max
- Pre for Freeze Nade
- The Freeze Ex: Shoots a single bullet with the power of two bullets
- The Freeze proc is dandy so I would max this for the status Proc and Dmg
- Deals extra dmg to beast and humans
- Mgc Percent
- Max for PvP
- The Freeze rate in Godly in the Glad Arena
Blaze Bullet
- [30 SP]
- Max this no matter what
- Provides more hits due to the explosion
- Elec Proc + Blaze = Awesome-sauce
- EX: Same with Freeze Ex
- You can break the Freeze proc in Freeze Nade when used against an enemy
- Mgc Percent
- Max, Lv.3 or 5 For Pre
- This is a good move, Blaze would troll anyone due to the 2nd hit also Elec Proc Spam still works in PvP
Armor-Piercing Rounds
- [30 SP]
- Leave this at Lv. 0
- Phy Buff
- Silver, Blaze or Freeze overshadows this since as a Hybrid or Magic Spit. Your main damage comes from Int boost
- None For PvP
- Useless unless if you're rolling a Phy Spit
G-35L Flash Bang
- [25 SP]
- Max this, The Dmg is the weakest of all the Nades but were not looking for the dmg but for the Elec proc
- You can dish about 3 - 5k ticks or even more when the enemy is in Elec Proc
- OTG? Yes
- Mgc Fixed
- Max
- You'll be spamming this a lot due to the AoE and the Tiny Launch [You can connect BBQ w/the Launch]
G-18C Freeze Grenade
- [40 SP]
- Must Max, Big Dmg and Freeze Proc, What's not to love?
- Deals the most Dmg out of all the Nades, Excluding the Buster Nade Ex,
- Does Freeze Proc
- OTG? Yes
- Mgc Fixed
- Max
- AoE and Freeze Proc
Crossmore
- [25 SP]
- Fires a shotgun like blast which covers a wide y-axis and can hit airborne enemies when she/he is in its proximity
- Cancel is Player Reference
- Cancel is Player Reference
- Leave at Lv. 5 for Pre for Neil
- You can max this at a hybrid build but will take a severe toll on a skill that you're gonna drop
- OTG? Yes
- Phy Fixed
- Leave at Pre
- Good Utility Skill
- Large AoE, Hits ground and airborne enemies
- Launches the Enemy Backwards, Airborne, they fall down
C4 Remote Control
- [40 SP]
- Lv. 5 or Max, the Slow proc in c4 is dandy, You can spam your bullets more easily with the slow proc hence why c4 is a skill worth looking at
- Throws 5 c4 packets at the enemy
- Does a slow proc on the hitted enemy
- Phy Dmg
- OTG? No
- Lv. 5 for Pre
- Tip: Cast this on M Mages when their Frozen and In Low HP, Once Immortality appears and the Invi Frame is gone, Use it
Napalm
- [50 SP]
- Lv. 0, 1 or Max
- Unleash a charged shot at explodes upon contact in the ground
- Press or Hold the skill to charge
- The skill is mgc based
- Leaves a flamed ground that deals fixed mgc tick dmg
- Breaks Freeze Proc
- OTG? Yes
- One for Poke and Launch or Zero
When using Neil the Sniper |
When Firing Neil the Sniper |
- [60 SP]
- Lv. 0, 1, or Maxed
-Neil is a Phy fixed skill
- Does a Stun proc
- 5 Shots
-Some Gear like Chron 2 or 3 can add more shots to Neil
- OTG? Yes
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- Under SA, Only Super Grab would work like Neck Snap (Applies to both PvE and PvP)
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- Under SA, Only Super Grab would work like Neck Snap (Applies to both PvE and PvP)
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- Max for the Stun and Dmg or Zero
- The Speed and Range of Neil is Super Nerfed in PvP
Dual Flicker
- [30 SP]
- "Increases speed of bullet and distance it travels for normal attack. Fires additional bullet at certain chance."
- A Must max for Autogun, Bowgun or Musket Spits
- Max for Ultimate XXX Spam in PvP or leave at One
Special Force - 'Black Roses'
- [80 SP]
- "Calls forth Black Rose the Special Force. Each female agent possess different weapon, consecutively firing in different time interval. Press the skill key again for all-out attack, which forcefully sends the agents away once the attack is over. The user stays under super armor during the all-out attack."
- Lv. 0, 1 or Max, Player Reference
- Fixed Phy until D Day, Changed into Phy Percent
- This skill is a hard one, It can be the highest and hardest hitting awaken in the game ( Yes, it can complete with Astral Storm) if used correctly but the turn over is that it's hard to control
- OTG? Somewhat
- Not Available in PvP
M-61 Mine
- [80 SP]
- Lv. 1 or Max
- Deals Stun Proc
- In a Nutshell: A upgraded Flashmine
- Fires a bomb after the first explosion
- Phy or Mgc
-Note that you can't summon another one until the old one exploded
-Note that you can't summon another one until the old one exploded
- OTG? Yes
- Not Available in PvP
Flying C4
- [120 SP]
- Max
- Throws a flying c4 that ricochets when it hits
- 3 c4's
- Ricochets 3 times
- Phy or Mgc
- OTG? Yes
- Not Available in PvP
GENERAL SKILLS
Quick Rebound or QR
- [10 SP]
- GET THIS SKILL NO MATTER WHAT [THIS APPLIES TO PvP]
- This skill is the ultimate ass saver
- Press and hold C/Jump while downed to get Invincible frames up to 3s
- Gets .03s Invincible frames when standing up
Ancient Memory
- [25 SP]
- Gives Extra Int
- Lv. 0 or Max [Optional]
- Sp Dump Skill
- Lv.0
- No Use in PvP
Magic Critical Hit
- [20 SP]
- Gives a permanent boost to Mgc Crit [+10 Percent] [Optional]
- Mostly a SP Dump, Max if possible (Optional)
- Lv. 0
Magic Rear Attack
- [20 SP]
- Lv. 0 or Max [Optional]
- Ehh... This Skill is mostly effective when back attacking, SP Dump Skill
- Lv. 0
Leap
- [20]
- Lv.1 [Optional]
- Only for escaping purposes only
- Lv. 1 for escape purposes (Optional)
Throw Mastery, Throw Master Cancel, Physical Rear Attack, Physical Critical Hit and Indomitable Spirit
[Picture is in order as the Tittle Says]
- No real use in PvE
- 0 everyday
- Either 0 or Max for PvP
- This would give SA whenever you're casting something, Nades, Bullets, And so Forth
SPITFIRE EX
[EX AREN'T AVAILABLE IN PvP]
Magical Attack Change
- [0 TP]
- Get this since you're gonna stack int
- "Changes M-61 Mine and Flying C4 from physical to magical damage"
Cartridge Expansion Upgrade
- [1 TP]
- A must Max, Extra bullets is always good
Napalm Upgrade
- [2 TP]
- Max if you maxed Napalm (Optional)
Silver Bullet Ugrade
- [1 TP]
- Max (Optional)
- Get this if you maxed Silver
- In a Nutshell: You get more dmg and bullets
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Differences between Silver Upgrade compared to Blaze/Freeze Upgrade
- Silver gets more bullets rather than using 2 bullets per one 1 shot
- Cost 1 TP while Freeze or Blaze Cost 2 TP
- Silver gets more bullets rather than using 2 bullets per one 1 shot
- Cost 1 TP while Freeze or Blaze Cost 2 TP
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NOTE THAT BLAZE/FREEZE EX WILL CONSUME 2 BULLETS TO FIRE ONE BULLET
Blazing Bullet Upgrade
- [2 TP]
- Max (Optional)
- Fires a bullet with the strength of 2 bullets
- Triple Explosion
- Increased Dmg: +60 Percent
Freeze Bullet Upgrade
- [2 TP]
- Same with blaze, Max if you Maxed Freeze Bullet
- At Maxed the increase Dmg will be +70 Percent, Freeze proc will be +10 Percent
Buster Shot Upgrade
- [2 TP]
- Max (Optional)
- Get this if your a Buster Shot spammer
G-18c Freeze Grenade Upgrade
- [4 TP]
- Player Reference
- Increase Nade Load by 1 and Freeze Lv by 2
- DOESN'T increase Dmg or Freeze Chance
G-35L Flash Bang Upgrade
- [4 TP]
- Same with Freeze Nade Upgrade
Load and Elec Proc is increased
- Player Reference
C-4 Remote Control Upgrade
- [2 TP]
- If you maxed c4 this is a good skill looking at (Optional)
- Attack and Explosion Range, +10 percent per Level
Neil the Sniper Upgrade
- [2 TP]
- [2 TP]
- Player Reference (Optional)
- Increases Dmg by 5 percent per Lv.
- Increase Reticule Spd by 10 percent per Lv.
- Reduces Post Delay shots by 10 percent per Lv.
- Revenolts Words:
"This seems rather gimmicky to me. Sure the post shot delay reduction is nice, but the reticule movement speed and only 5% damage buff? The hell was Neople thinking? I'd personally avoid this."
"This seems rather gimmicky to me. Sure the post shot delay reduction is nice, but the reticule movement speed and only 5% damage buff? The hell was Neople thinking? I'd personally avoid this."
QP/Quest Point
Int
-Max this
-Primary Stat
Str
-Lv 0 or Max (Optional)
Vit
-Lv. 0 or Max (Optional)
-Increase HP Pool and HP regen
-Survivality in Ov
Spirit
-Lv. 0 or Max (Optional)
-Increase MP Pool and MP Regen
Move Spd
-Not Really Important
-Player Reference
Phy Crit
-Lv. 0 or Max (Optional)
-If you use Phy Spit skills alot this is worth looking at
Mgc Crit
-Lv. 0 or Max (Optional)
-Gives permanent Mgc Crit
-Very Helpful since all of your attack is XXX spam with Mgc Buffed Bullets
Hit
-Put 5, 10 lvls. - Max
-Nobody Likes getting Misses
Evade
-No real use really
HP Regen
-If your really bad in PvE, Then try to max this if possible
MP Regen
-Must Max, MP Regen is must for any class
Element Atk
-Must Max
-Your main Dmg comes from Ele Buffs
-Gives 10% more damage all of the element skills
-Gives 10% more damage all of the element skills
Ele Resist
-No real use in PvE
All Base Atk
-A good QP Skill (Optional Max)
-Improves fixed skills
*Nades, Neil, and Many More
-Note: If You're comparing Base Atk vs Int/Str
Int or Str usually Wins
-Note: If You're comparing Base Atk vs Int/Str
Int or Str usually Wins
Wpn Types and Armor
Armor Type:
Leather- Leather Gives all of Your Bonuses (Int/Aspd/Str/Ect)
- Only wear Leather
Weapon Types:
HandCannon
-Phy Spit
-Gives a large Str boost
-100 percent pierce
-Launcher Skills
-5th Fastest Wpn
Bowguns
-A Hybrid Spit's Main Wpn along w/the Musket
-Gives a Str and Int boost
-Lowest Pierce rate out of all the wpns
-Spitfire Skills
-2nd Fastest Wpn
Muskets
-Used whether you're a Mgc or a Hybrid build
-Gives a Str and Int boost
-High Pierce rate thus useful for mobbing
-Spitfire skills
-4th Fastest Wpn
Autoguns
-Mgc Spit
-Gives a High Int boost
-Highest Matk given for Gunners
-Highest Matk given for Gunners
-3rd Highest pierce
-Mech Skills
-1st Fastest Wpn
Revolvers
-.........................
-.........................
-.........................
-..................no....
Avatars:
Note:
-Avatars will have Varieties -Advance to Rare will give Extra Buffs like +10 Int if you have a Set (Common doesn't give any bonuses)
- These Extra Buffs will be get if and only if you have Sets of those specific Avas.
More Info On Avas Here: Avatar Guide
Hat/Hair
-Int
-DON'T GET CASTING SPD/CSPD. It's literary useless on Spitfires, also more dmg is better than having you cast faster nades
Torso/Face
-Attack Speed/Aspd
Top
-Neil
-Freeze Nade
Bottom
-Silver Bullet
-G-14
-Int [Personally just Get Int]
-Max MP/HP
Shoes
-Str
-Movement Spd
-Movement Spd
Emblems
Red
Intelligence
Yellow
Attack Speed
Green
Magical Critical Hit
Blue
Green
Magical Critical Hit
Blue
Hit Rate
Red/Green Dual
Intelligence/Magical Critical Hit
Yellow/Blue Dual
Attack Speed/Hit Rate
Platinum
G-18 Freeze Grenade +1
Neil the Sniper +1
C4 Remote Control +1
Napalm +1
Red/Green Dual
Intelligence/Magical Critical Hit
Yellow/Blue Dual
Attack Speed/Hit Rate
Platinum
G-18 Freeze Grenade +1
Neil the Sniper +1
C4 Remote Control +1
Napalm +1
Armor and Weapon (Coming Soon)
Armor/Sets:
===Magic Sealed Armor===
[Most Important](Try to get Rank B - S)Int C - SPixie C - S [Pixie gives more Int]Talisman C - S [Talisman gives more Mgc Crit]Secondary:Hit Rate
===Purple Sets===
Generally since the release of Mgc Seal, Purple sets become useless unless if you want to stack on the skill level
===C2 Set/Chronicle 2 Sets:===
NEIL SETS:-Force Neil the Sniper Gives more power to Neil-Zooming Neil the sniperGives More Ammo to Neil and Decrease Hit DurationNOTE: You need to have both of this Sets if you want Neil to be a Godly skill You'll be switching Zooming Neil Set to Force Neil Set for the Ultimate Damage when using Neil
-Force Blazing or Freezing
Gives more power to these Skills
-Extensive Blazing or Freezing
Gives more Ammo Count to Freeze Bullet or Blaze
C3/Chronicle 3/Coming
Weapons
Unique Auto Guns
Megabolt
Level 65
Unique Auto Gun
Attack with a
15% chance of electrocuting an enemy
Boss Unique Auto Guns
Jericho Crawford’s Machine Gun
Level 65 Boss
Unique Auto Gun
Dual Flicker
+2
Arsenal
Reinforcement +2
RX-78 Land
Runner +2
Ez-8 Time
Bomb +2
Auto gun ammo
+25% for aerial attacks
RX-78 Land
Runner/Ez-8 Time Bomb explosion range +10%
Epic Auto Guns
Burning Bullet Heckler
Level 60 Epic
Auto Gun
Attack with a
5% chance of inflicting burn status
Deal 10%
extra damage when attacking enemy with burn status
Lock-On Mecha Drop
Level 65 Epic
Auto Gun
Inflict Water
Damage
Mech Drop +1
Decreases
Mech Drop explosion area
Decreases
Mech Drop explosion interval
Increases
Mech Drop Land Runner quantity
Increases
Special Land Runner quantity
Unique Muskets
Better than Sorry
Level 60
Unique Musket
Blazing Bullet
+2
Silver Bullet
+2
Freezing
Bullet +2
Napalm +2
Photon Bomb
+2
Crossmore +2
Attack Speed
+2%
Default Ammo
+1
Laos Gun
Level 65
Unique Musket
Inflict
Shadow Damage
Napalm +3
Photon Bomb
+3
Napalm and
Photon Bomb duration +25%
Max number of
C4 -2
C4 attack
strength +80%
Boss Unique Muskets
Modified Crawford Musket
Level 65 Boss
Unique Musket
Physical
Critical Hit +5%
Magic
Critical Hit +5%
Neil the
Sniper +2
Cast
Crossmore with a 50% chance of casting the skill at +5 levels
Dusk Eye
Level 65 Boss
Unique Musket
Move Speed
+1%
Casting Speed
+3%
Amor-piercing
Bullets +2
Buster Shot
+2
Attack Speed
+2%
Fire Enzo
Sipo’s Fire Explosion with the last hit of your normal attack
Epic Muskets
Death by Musket
Level 55 Epic
Musket
Critical
Damage +40%
Commando Snipe Scope
Level 55 Epic
Musket
Neil the
Sniper +2
Default Ammo
-1
When Neil the
Sniper hits, 30% chance to slow an enemy for 2 seconds. Inflict 30% additional
damage to an enemy in slow state
Sharp Trigger
Level 55 Epic
Musket
Silver/Freezing/Blazing/Armor-piercing
Bullets +2
Neil the
Sniper firing cooldown -0.4 seconds
Cast Neil the
Sniper to cast a buff that gives Physical Critical Hit +15% to party members
for 10 seconds
Letum Via
Level 60 Epic
Musket
Water Damage
+8
Inflict Water
Damage
G-18C Freeze
Grenade +3
Attack Speed
+2%
Attack with a
2% chance of freezing an enemy
Power Action Musket
Level 65 Epic
Musket
Move Speed
+2%
Casting Speed
-8%
Attack with a
10% chance to increase physical critical and magic critical hit for 20 seconds
Attack Speed
+3%
Default Ammo
+2
Unique Bowguns
Secret Skill of Veteran Archer
Level 60
Unique Bowgun
Neil the
Sniper +3
Blazing
Bullet +3
Cold Smile
Level 60
Unique Bowgun
Attack with a
5% chance of freezing an enemy
Inflict 10%
additional damage when attacking a frozen enemy
Custom Bow of the Militia Captain
Level 64
Unique Bowgun
Physical,
Magic Damage +5%
Dual Flicker
speed, range, increase rate +5%
Additional
fire rate +10%
Imperial Wisdom
Level 65
Unique Bowgun
Aerial Fire
+2
When
attacking, if you have 70% or more MP, strength increases by 40 and
intelligence increases by 60 for 30 seconds.
Attack with a
3% chance of recovering 60 MP per minute for 15 seconds
Boss Unique Bowguns
Elemental Bowgun
Level 65 Boss Unique Bowgun
Attack with a 1% chance of casting nature orb, glacier orb, or lava area
Epic Bowguns
Drill Shooter
Level 55 Epic Bowgun
Normal attack with a 3% chance of making an enemy bleed
Piercing strength +50%
Solar Prominence
Bowgun
Level 55 Epic Bowgun
Cartridge Expansion +2
Blazing Bullet +1
Fire attack with a 2% chance of burning an enemy
Inflict 10% additional damage when attacking a burned enemy
Piercing Shadow
Level 55 Epic Bowgun
Attack with a 4% chance of physical weapon strength +35 and attack speed
-3% for 20 seconds
Cast with a 6% chance of casting speed -4% and magic weapon attack
strength +60 for 20 seconds
+10% extra damage when attacking
Bowgun of U-Yo
Stem
Level 60 Epic Bowgun
Attack with a 3% chance of casting Camouflage on party
Satan Adet
Level 60 Epic Bowgun
Cartridge Expansion +2
Attack speed +2.5%
Attack with a 3% chance of cursing an enemy
Deal 10% extra damage when attacking a cursed enemy
Stradioti Bowgun
Level 65 Epic Bowgun
Inflict Shadow damage
Blazing Bullet +1
Freeze Bullet +1
When casting Silver, Blazing, or Freezing Bullet, strength and
intelligence +10 for 60 seconds (stacks 10 times)
Armor
Magic Seal Armor
Level 60+ Rare Armor
Aim for any attribute that boosts Intelligence, Magic
Critical Hit, or Magic Attack Strength
Unique Armor
Dark Leather Set of Black Plague
Level 68
Unique Armor Set
Pieces
obtained from a daily quest by Minet
Not Implemented Spitfire skills
- Flash Mine doesn't give Blind/Darkness proc
- C4 stuck to the enemy doesn't lower Phy Defense
- Musket Mastery
- G-35L Flash Bang - Shock chance isn't increased by 10% yet
- G-18C Freeze Grenade - Freeze chance isn't increased by 10% yet
People Who contributed to the Guide [Yes even some small mistakes help]:
-Neolucid
-Maji/Bixlow?
-MAllyUni
-Spitfire
Jargon
- Str: Strength
- Int: Intelligence
-Vit: Vitality
- Crit: Critical
- Mgc: Magic
- Phy: Physical
- Matk: Magic Attack
- Patk: Physical Attack
- Dmg: Damage
- MP: Mana Points, Run out and you can't use skills anymore
- HP: Heath Points, Run out and you die
- SP: Points earned to buy skills
- TP: Like SP, Except this is used for Ex Skills, 1 TP is gained for every Level you get, Earned once you reach lv 50
- Fixed [Skills]: Damage comes from how high is your Str or Int
- Percent [Skills]: Damage comes from how high your Matk or Patk is
Note:
Int or Str can affect Matk or Patk
Weapon Reinforcement can Affect Matk or Patk
- Regen: Regeneration
- Lv: Level
- Nerf : A Skill usually downgraded from its former self (Basically a Skill is Weakened)
- MSpit: Shortenend Version of Male Spitfire
- Viper: The awakened Spitfire, Comes with the Ex, Roses, Dual Flicker, Mine EX and C4 Frisbee
-Neolucid
-Maji/Bixlow?
-MAllyUni
-Spitfire
Jargon
- Str: Strength
- Int: Intelligence
-Vit: Vitality
- Crit: Critical
- Mgc: Magic
- Phy: Physical
- Matk: Magic Attack
- Patk: Physical Attack
- Dmg: Damage
- MP: Mana Points, Run out and you can't use skills anymore
- HP: Heath Points, Run out and you die
- SP: Points earned to buy skills
- TP: Like SP, Except this is used for Ex Skills, 1 TP is gained for every Level you get, Earned once you reach lv 50
- Fixed [Skills]: Damage comes from how high is your Str or Int
- Percent [Skills]: Damage comes from how high your Matk or Patk is
Note:
Int or Str can affect Matk or Patk
Weapon Reinforcement can Affect Matk or Patk
- Regen: Regeneration
- Lv: Level
- Nerf : A Skill usually downgraded from its former self (Basically a Skill is Weakened)
- MSpit: Shortenend Version of Male Spitfire
- Viper: The awakened Spitfire, Comes with the Ex, Roses, Dual Flicker, Mine EX and C4 Frisbee
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